Animated Armor
We're still working on the lore for this creature, but the stats are ready to go!

Animated Armor Statblocks
Animated Armor
Animated Armor
Summoned with Foe FoundryMedium Construct (Animated Armor)
AC 18 (Plate Armor) Initiative +0 (10)
HP 30 (4d8 + 12)
Speed 30 ft., fly 30 ft.(hover)
| Mod | Save | ||
|---|---|---|---|
| Str | 15 | +2 | +2 |
| Dex | 11 | +0 | +0 |
| Con | 16 | +3 | +3 |
| Mod | Save | ||
|---|---|---|---|
| Int | 1 | -5 | -5 |
| Wis | 3 | -4 | -4 |
| Cha | 1 | -5 | -5 |
Immunities Poison, Psychic; Blinded, Charmed, Exhaustion, Frightened, Paralyzed, Petrified, Poisoned, Stunned
Senses Blindsight 60 ft., Passive Perception 6
Languages Understands Common but can't speak
CR 1 (200 XP; PB +2)
Traits
Immutable Form. The animated armor is immune to any spell or effect that would alter its form.
Seal of Silence. When the animated armor succeeeds on a saving throw against a spell cast by a creature it can see, the caster of the spell makes a DC 12 Constitution saving throw. On a failure, the caster is magically unable to speak or cast spells with a vocal component until the end of the caster's next turn.
Actions
Multiattack. The animated armor makes two Plated Gauntlet attacks.
Plated Gauntlet. Melee Weapon Attack: +4 to hit, reach 5ft., one target. Hit 5 (1d6 + 2) bludgeoning damage.
Bonus Actions
Stunning Blow (Recharge 6). Immediately after the animated armor hits with a weapon attack, it may force the target to succeed on a DC 12 Constitution save or be Stunned until the end of the the animated armor's next turn.
Animated Runeplate
Animated Runeplate
Summoned with Foe FoundryMedium Construct (Animated Armor)
AC 20 (Plate Armor, Shield) Initiative +1 (11)
HP 67 (9d8 + 27)
Speed 30 ft., fly 30 ft.(hover)
| Mod | Save | ||
|---|---|---|---|
| Str | 18 | +4 | +4 |
| Dex | 12 | +1 | +1 |
| Con | 16 | +3 | +3 |
| Mod | Save | ||
|---|---|---|---|
| Int | 10 | +0 | +0 |
| Wis | 10 | +0 | +0 |
| Cha | 10 | +0 | +0 |
Immunities Poison, Psychic; Blinded, Charmed, Exhaustion, Frightened, Paralyzed, Petrified, Poisoned, Stunned
Senses Blindsight 60 ft., Passive Perception 10
Languages Understands Common but can't speak
CR 4 (1,100 XP; PB +2)
Traits
Immutable Form. The animated armor is immune to any spell or effect that would alter its form.
Actions
Multiattack. The animated armor makes two Runic Blade attacks.
Runic Blade. Melee Weapon Attack: +6 to hit, reach 5ft., one target. Hit 8 (1d8 + 4) slashing damage and 4 (1d8) force damage. On a hit, the target is pushed up to 10 feet horizontally.
Reactions
Protection. When an ally within 5 feet is targeted by an attack or spell, the animated armor can make themselves the intended target of the attack or spell instead.
Spell Reflection. If the animated armor succeeds on a saving throw against a spell or if a spell attack misses it, then the animated armor can choose another creature (including the spellcaster) it can see within 120 feet of it. The spell or attack targets the chosen creature instead.